IFS Status - Build 5


Good day all.

It has been a little while since I've posted a devlog, but I want to reassure any that may have any concerns that we are still working away (so darn hard -.-) to get the next build ready and released.

The final assets are due in this week, and the frame work of the Renpy side of things is fully underway, with us bringing on a third member of the team to help distribute the load and speed up turnaround.

While I would have loved to have the build out before month end it looks like getting the nitty gritty parts (aka sprite movement, expressions, syncing sounds and animations, queuing up music etc) is gonna take a bit longer, which makes sense given the size of the build and all the new parts we have to deal with.

As always it will go to Patreons first, and then a month later out to Public release with any tweaks and final assets to come in.

Once it is out publically I will do a deeper devlog going into some of the developmental stuff that caused such delays, our workaround, and future changes. I can't really do that right now as it will spoil heavily what we are working to accomplish with this build and down the road.

So until then please look out.

Get In Finite Space

Comments

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Thanks for updating us! I'm really excited! <3

(+1)

Thats perfectly fine dude! Making a VN takes a ton of work. This VN is absolutely worth the wait

(+7)

can't wait! Thanks for working so hard :)