Launch Countdown update 1
So today we talk about the biggest reason for our delays and that is the complete rework of sprites.
Basch our sprite artist did amazing work. Then a few months in we realised that the VN, being POV based, would be much more engaging if the characters looked at the viewer.
Thus we had to start all over again. The original sideways sprites still exist (in their hundreds) and we will keep them for prosperity, but now that they look straight at the 'camera' we can engage in some dep and meaningful ways.
during the rework there was some tweaks as well, and truly Basch can do no wrong. If you get chance head over and follow him, his art is simply amazing and I am constantly blown away with the quality he puts into everything.
See you next time for more updates.
Get In Finite Space
In Finite Space
A human joins a galactic army to defend his home, and train along other furry Squires
More posts
- Dev Update - Build 536 days ago
- In Finite Space - Build 4 - Public Release63 days ago
- IFS Build 4 - Patreon Release90 days ago
- Patreon Build 4 progressJan 07, 2024
- IFS Q&A - DecemberNov 13, 2023
- Hot fix - Typos and Build errors - plus PSA on new RenpyOct 16, 2023
- In Finite Space Build 3 - Public now Live & Dev updateOct 15, 2023
- IFS Build 3 - Patreon LaunchSep 16, 2023
- Merch available - IFS PinsAug 23, 2023
- Build 2 Public release LiveJul 29, 2023
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There's more Calbex :eyes