Launch Countdown update 1


So today we talk about the biggest reason for our delays and that is the complete rework of sprites.

Basch our sprite artist did amazing work. Then a few months in we realised that the VN, being POV based, would be much more engaging if the characters looked at the viewer.

Thus we had to start all over again. The original sideways sprites still exist (in their hundreds) and we will keep them for prosperity, but now that they look straight at the 'camera' we can engage in some dep and meaningful ways.

during the rework there was some tweaks as well, and truly Basch can do no wrong. If you get chance head over and follow him, his art is simply amazing and I am constantly blown away with the quality he puts into everything.

See you next time for more updates.

Get In Finite Space

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There's more Calbex :eyes