Launch Countdown update 1


So today we talk about the biggest reason for our delays and that is the complete rework of sprites.
Basch our sprite artist did amazing work. Then a few months in we realised that the VN, being POV based, would be much more engaging if the characters looked at the viewer.
Thus we had to start all over again. The original sideways sprites still exist (in their hundreds) and we will keep them for prosperity, but now that they look straight at the 'camera' we can engage in some dep and meaningful ways.
during the rework there was some tweaks as well, and truly Basch can do no wrong. If you get chance head over and follow him, his art is simply amazing and I am constantly blown away with the quality he puts into everything.
See you next time for more updates.
Get In Finite Space
In Finite Space
A human joins a galactic army to defend his home, and train along other furry Squires
More posts
- IFS Character Cameo Giveaway10 days ago
- New Studio and Merger - Starlight Tactiles Launches12 days ago
- Helping out13 days ago
- In Finite Space - Build 7 - Public Release86 days ago
- In Finite Space - Build 7 - Patreon ReleaseJul 15, 2025
- In Finite Space - Build 7 - updateJul 05, 2025
- In Finite Space - Build 6 - Public ReleaseApr 05, 2025
- Public Build 6 - tweaks and fixesApr 03, 2025
- In Finite Space - Build 6 - Patreon ReleaseMar 02, 2025
- Build 6 - Dev LogJan 22, 2025

Comments
Log in with itch.io to leave a comment.
There's more Calbex :eyes